Research

75+ publications spanning AI for wellbeing, learning engineering, educational games, and human-centered design. 1,500+ citations.

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Research Areas

Research

Positive AI / AI for Wellbeing

Designing AI systems that actively promote human flourishing in education and healthcare, not just avoiding harm but maximizing positive outcomes.

Research

Learning Engineering

Using large-scale experiments and data-driven methods to optimize educational content, with work reaching millions of students globally.

Research

Resonance in Interaction Design

Exploring how principles of resonance and synchronization from physics and neuroscience can guide human-AI system design.

Research

Empirical Aesthetics

Investigating how aesthetic experience influences interaction, engagement, and wellbeing through large-scale experiments.

Featured Publications

Is Difficulty Overrated? The Effects of Choice, Novelty and Suspense on Intrinsic Motivation in Educational Games

Is Difficulty Overrated? The Effects of Choice, Novelty and Suspense on Intrinsic Motivation in Educational Games

Lomas JD, Koedinger K, Patel N, Shodhan S, Poonwala N, Forlizzi J

CHI 2017, 2017(Honorable Mention)

Honorable Mention Award. Large-scale experiments (70K subjects) showing players prefer easier game versions, with choice, novelty and suspense driving motivation more than difficulty.

paperACM DL
Interface Design Optimization as a Multi-Armed Bandit Problem

Interface Design Optimization as a Multi-Armed Bandit Problem

Lomas JD, Forlizzi J, Poonwala N, Patel N, Shodhan S, Patel K, Koedinger K, Brunskill E

CHI 2016, 2016

Demonstrating how AI-assisted experimentation using multi-armed bandits can more rapidly identify effective design conditions in educational software.

paperACM DL
Harmony in Design: A Synthesis of Literature from Classical Philosophy, the Sciences, Economics, and Design

Harmony in Design: A Synthesis of Literature from Classical Philosophy, the Sciences, Economics, and Design

Lomas JD, Xue H

She Ji, 2022

A comprehensive synthesis exploring how principles of harmony from philosophy, science, and economics can inform design practice.

Resonance as a Design Strategy for AI and Social Robots

Resonance as a Design Strategy for AI and Social Robots

Lomas JD, Lin A, Dikker S, Forster D, Lupetti ML, Huisman G, Habekost J, et al.

Frontiers in Neurorobotics, 2022

Exploring how resonance—the tendency of systems to synchronize—can guide the design of AI and robotic systems that harmonize with humans.

paperopen access
Optimizing Challenge in an Educational Game Using Large-Scale Design Experiments

Optimizing Challenge in an Educational Game Using Large-Scale Design Experiments

Lomas D, Patel K, Forlizzi JL, Koedinger KR

CHI 2013, 2013

Pioneering work on using large-scale A/B testing (10K subjects) to optimize educational game design based on empirical evidence.

paperACM DL
Developing and Evaluating a Design Method for Positive Artificial Intelligence

Developing and Evaluating a Design Method for Positive Artificial Intelligence

van der Maden W, Lomas D, Hekkert P

AI EDAM, 2024

A framework and method for designing AI systems that actively promote human wellbeing rather than merely avoiding harm.

Recent Publications (2021-2025)

2025

From Dead-ends to Dialogue: Third Workshop on Design Research & GenAI

van der Maden W, van der Burg V, Halperin BA, Jääskeläinen P, Kun P, Lomas D, et al.

DIS 2025

When Discourse Stalls: Moving Past Semantic Stopsigns about Generative AI in Design Research

van der Maden W, van der Burg V, Halperin BA, Jääskeläinen P, Lindley J, Lomas D, Merritt T

arXiv

Enhancing Aesthetic Appeal of AI-Generated Product Designs through LoRA Fine-Tuning

Liao D, Lomas JD, Yu C

arXiv

2024

Developing and Evaluating a Design Method for Positive Artificial Intelligence

van der Maden W, Lomas D, Hekkert P

AI EDAM

Death of the Design Researcher? Creating Knowledge Resources Using Generative AI

van der Maden W, van Beek E, Halperin BA, Jääskeläinen P, Kang E, Kun P, Lomas JD, et al.

DIS 2024

Improved Emotional Alignment of AI and Humans: Ratings by Stable Diffusion & DALL-E

Lomas JD, van der Maden W, Bandyopadhyay S, Lion G, Patel N, Jain G, Litowsky Y, Xue H, Desmet P

arXiv

Automated Surgical Step Recognition in Transurethral Bladder Tumor Resection Using AI

Deol ES, Tollefson MK, Antolin A, Zohar M, Bar O, Ben-Ayoun D, Mynderse LA, Lomas DJ, et al.

Frontiers in Artificial Intelligence

2023

Improving Mathematics Assessment Readability: Do Large Language Models Help?

Patel N, Nagpal P, Shah T, Sharma A, Malvi S, Lomas D

Journal of Computer Assisted Learning

Towards a Design (Research) Framework with Generative AI

van der Maden W, van Beek E, Nicenboim I, van der Burg V, Kun P, Lomas JD, Kang E

DIS 2023

Fourth Annual Workshop on A/B Testing and Platform-Enabled Learning Research

Ritter S, Heffernan NT, Williams JJ, Lomas D, et al.

L@S 2023

Predicting Drum Beats from High-density Brain Rhythms

Chaudhary S, Miyapuram KP, Lomas D

COMAD/CODS 2023

Decoding Individual and Shared Experiences of Media Perception Using CNN Architectures

Johri R, Pandey P, Miyapuram KP, Lomas JD

MIUA 2023

2022

Harmony in Design: A Synthesis from Classical Philosophy, Sciences, Economics, and Design

Lomas JD, Xue H

She Ji: The Journal of Design, Economics, and Innovation

Resonance as a Design Strategy for AI and Social Robots

Lomas JD, Lin A, Dikker S, Forster D, Lupetti ML, Huisman G, Habekost J, et al.

Frontiers in Neurorobotics

Initial Psychometric Properties of 7 NeuroUX Remote Ecological Momentary Cognitive Tests

Moore RC, Parrish EM, Van Patten R, Paolillo E, Filip TF, Bomyea J, et al.

JMIR

Music Identification Using Brain Responses to Initial Snippets

Pandey P, Sharma G, Miyapuram KP, Subramanian R, Lomas D

ICASSP 2022

Real-time Sensing and NeuroFeedback for Practicing Meditation Using EEG and Eye Tracking

Pandey P, Gupta P, Chaudhary S, Miyapuram KP, Lomas D

IEEE TENSYMP 2022

EEG Spectral Correlates of Rapid and Deep Slow Breathing States

Patnaik S, Pandey P, Arun I, Yadav G, Miyapuram KP, Lomas D

IEEE TENSYMP 2022

Classifying EEG Signals of Mind-Wandering Across Different Styles of Meditation

Chaudhary S, Pandey P, Miyapuram KP, Lomas D

International Conference on Brain Informatics

Design for Wellbeing During Covid-19: A Cybernetic Perspective on Data Feedback Loops

van der Maden W, Lomas JD, Hekkert P

DRS 2022 Bilbao

Equitable Access to Intelligent Tutoring Systems Through Paper-Digital Integration

Patel N, Thakkar M, Rabadiya B, Patel D, Malvi S, Sharma A, Lomas D

EasyChair

Third Annual Workshop on A/B Testing and Platform-Enabled Learning Research

Ritter S, Heffernan N, Williams JJ, Lomas D, Motz B, Basu Mallick D, et al.

L@S 2022

2021

Design Space Cards: Using a Card Deck to Navigate the Design Space of Interactive Play

Lomas JD, Karac M, Gielen M

CHI PLAY / PACM HCI

The Resonance Pod: Applying Haptics to Promote Relaxation Through Breathing Entrainment

Shor D, Ruitenburg Y, Boere W, Lomas JD, Huisman G

IEEE World Haptics

UpGrade: An Open Source Tool to Support A/B Testing in Educational Software

Ritter S, Murphy A, Fancsali SE, Fitkariwala V, Patel N, Lomas JD

L@S Workshop

GuessTheMusic: Song Identification from Electroencephalography Response

Sonawane D, Miyapuram KP, Rs B, Lomas DJ

ACM IKDD CODS and COMAD

Predicting Dominant Beat Frequency from Brain Responses While Listening to Music

Pandey P, Ahmad N, Miyapuram KP, Lomas D

IEEE BIBM 2021

Modeling NAEP Test-taking Behavior Using Educational Process Analysis

Patel N, Sharma A, Shah T, Lomas D

Journal of Educational Data Mining

Second Workshop on Educational A/B Testing at Scale

Ritter S, Heffernan NT, Williams JJ, Lomas D, Bicknell K

L@S 2021

Earlier Publications (2007-2020)

2020

How Might Data-Informed Design Help Reduce the Poverty Achievement Gap?

Lomas JD

Neuroscientific Perspectives on Poverty

Designing Smart Systems: Reframing AI for Human-Centered Designers

Beardow C, van der Maden W, Lomas J

TMCE 2020

Workshop Proposal: Educational A/B Testing at Scale

Ritter S, Heffernan N, Williams JJ, Settles B, Grimaldi P, Lomas D

L@S 2020

2019

Designing an Escape Room in the City for Public Engagement with AI-Enhanced Surveillance

Kihara T, Bendor R, Lomas D

CHI Extended Abstracts

Monster Mischief: A Game-Based Assessment of Selective Sustained Attention in Young Children

Godwin KE, Lomas D, Koedinger KR, Fisher AV

International Journal of Gaming

Gamified Mobile Cognitive Tests: Preliminary Feasibility in Persons with Bipolar Disorder

Filip T, Kamarsu S, Lomas D, Eyler L, Depp C, Moore R

Archives of Clinical Neuropsychology

2018

Using Mobile Health Gamification to Facilitate CBT Skills Practice in Child Anxiety Treatment

Pramana G, Parmanto B, Lomas J, Lindhiem O, Kendall PC, Silk J

JMIR Serious Games

Curriculum Pacing: A New Approach to Discover Instructional Practices in Classrooms

Patel N, Sharma A, Sellman C, Lomas D

International Conference on Intelligent Tutoring Systems

Towards a Domain-Specific Design Platform for Wheelchair User Well-being

Bourgeois J, Liu S, Kortuem G, Lomas D

ACM International Joint Conference

CHI 2018 Workshop: Data-Driven Educational Game Design

McLaren BM, Asbell-Clarke J, Hammer J

CHI Extended Abstracts

2017

Is Difficulty Overrated? Effects of Choice, Novelty and Suspense on Intrinsic Motivation

Lomas JD, Koedinger K, Patel N, Shodhan S, Poonwala N, Forlizzi JL

CHI 2017 (Honorable Mention)

Mining Frequent Learning Pathways from a Large Educational Dataset

Patel N, Sellman C, Lomas D

arXiv

2016

Interface Design Optimization as a Multi-Armed Bandit Problem

Lomas JD, Forlizzi J, Poonwala N, Patel N, Shodhan S, Patel K, Koedinger K, Brunskill E

CHI 2016

2015

Monster Mischief: Designing a Video Game to Assess Selective Sustained Attention

Godwin KE, Lomas D, Koedinger KR, Fisher AV

International Journal of Gaming and Computer-Mediated Simulations

India's Design Guru: MP Ranjan

Lomas D

She Ji

2013

Optimizing Challenge in an Educational Game Using Large-Scale Design Experiments

Lomas D, Patel K, Forlizzi JL, Koedinger KR

CHI 2013

The Power of Play: Design Lessons for Increasing the Lifespan of Outdated Computers

Lomas D, Kumar A, Patel K, Ching D, Lakshmanan M, Kam M, Forlizzi JL

CHI 2013

Supporting Social-Emotional Development in Collaborative Inquiry Games for K-3 Science

Aleven V, Dow S, Christel M, Stevens S, Rosé C, Koedinger K, Myers B, et al.

Games+Learning+Society

2012

RumbleBlocks: Teaching Science Concepts to Young Children Through a Unity Game

Christel MG, Stevens SM, Maher BS, Brice S, Champer M, Jayapalan L, et al.

International Conference on Computer Games

The Rise of the Super Experiment

Stamper JC, Lomas D, Ching D, Ritter S, Koedinger KR, Steinhart J

International Educational Data Mining Society

Effects of Adaptive Sequencing Algorithms on Player Engagement Within an Online Game

Lomas D, Stamper J, Muller R, Patel K, Koedinger KR

International Conference on Intelligent Tutoring Systems

Internet Scale Experimental Design and Deployment for Educational Games Using BrainPOP

Stamper J, Lomas D, Ching D, Linch K, Ritter S

Games+Learning+Society

2011

Battleship Numberline: A Digital Game for Improving Estimation Accuracy on Fraction Number Lines

Lomas D, Ching D, Stampfer E, Sandoval M, Koedinger K

Society for Research on Educational Effectiveness

When a Console Game Becomes CSCL: Play, Participatory Learning and 8-bit Home Computing in India

Lomas D, Ching D, Hoadley C, Patel K, Kam M

International Society of the Learning Sciences

2010

Some Consideration on the (In)Effectiveness of Residential Energy Feedback Systems

Pierce J, Fan C, Lomas D, Marcu G, Paulos E

ACM Conference on Designing Interactive Systems

2008

Playpower: Radically Affordable Computer-Aided Learning with $12 TV-Computers

Lomas D, Douglass J, Rehn D

Meaningful Play Conference

2007

Cognitive Artifacts: An Art-Science Engagement

Lomas D

ACM SIGCHI Conference on Creativity & Cognition

Supervised Students (TU Delft)

PhD2024

Willem van der Maden

Designing Positive AI: How optimizing for contextual wellbeing inspired a design method for artificial intelligence that promotes human flourishing

Developed methods for designing AI systems centered on human flourishing, including the 'My Wellness Check' longitudinal study with 20,000+ participants during COVID-19.

MScCum Laude (9.5/10)2023

Dinuo Liao

Generative AI & Tangible Products: Human-AI Synergy in 3D-printed Lamp Design

Explored LoRA fine-tuning with human aesthetic feedback to enhance AI-generated product designs, with methods for converting designs into 3D-printable objects.

MScCum Laude2023

Tamay Oudhof

Future Framing Method: Utilizing the power of co-creation and AI when envisioning the future

Developed a toolkit combining futuring methods, creativity, and AI (ChatGPT + MidJourney) to help teams envision desirable futures collaboratively.

MSc2024

Xin Wen

Can AI Deepen Our Connection to Human Values?

Designed a game using ChatGPT and the Sciffle Box to help players explore and discuss corporate values aligned with personal human values.

MSc2024

Shuyue Jin

How Might Human Experience Inform AI Systems?

Investigated how aesthetic beauty and embodied human experience can inform the design of AI systems, addressing limitations in current AI capabilities.

MSc2021

Caiseal Beardow

NeuroAesthetic Resonance: A cybernetic system optimizing audiovisual experience through EEG feedback

Built an art-science installation using EEG brain activity to create a feedback loop that enhances neural and aesthetic resonance in real-time.

MSc2021

H. Monteiro Rego Meyrelles

Atrium: Facilitating Social Interactions for Sustained Wellbeing in a Digital Campus Life

Designed a wellbeing-informed digital platform to lower friction in initiating social interactions between university peers during COVID-19 remote learning.

MSc2021

Frederik Ueberschär

AI for Experience: Designing with Generative Adversarial Networks to evoke climate fascination

Created LANDSHAPES, an interactive museum installation using GANs to generate aerial landscapes that evoke climate engagement through beauty and fascination.

MSc2020

Ferkan Metin

Envision Glasses: AI-powered smartglasses for the visually impaired

Designed AI smartglasses with camera, speaker, text/face recognition, and remote sighted-person assist. Launched with preorders on graduation day.

MSc2020

Bryan Zaaijer

Haptic Vision: Developing a vision for the SenseGlove VR glove

Designed hand tracking, force feedback, and tactile feedback for VR haptic gloves. Joined SenseGlove after graduating.

MSc2018

Tomo Kihara

Escape the Smart City: A critical pervasive game about AI-enhanced surveillance

Created a city-scale escape room raising awareness about AI surveillance in smart cities. Published at CHI 2019 Extended Abstracts.

MSc2018

Mihovil Karac

Design Space Cards: A card deck for navigating the design space of interactive play

Developed a physical card deck tool for generating game design concepts. Published in CHI PLAY / PACM HCI.

Dissertation

Optimizing Motivation and Learning with Large-Scale Game Design Experiments

PhD Dissertation, Human-Computer Interaction Institute, Carnegie Mellon University, 2014

Advised by Ken Koedinger and Jodi Forlizzi. Developed methods for using large-scale online experiments to optimize educational game design, demonstrating how empirical approaches can inform interaction design theory.

Academic Affiliations